1. The player starts in the far end of the station with a large marker in front of them that is the first note
2. The only room they have access to is the hub room where the first key is placed and the second note, these items have a particle system on, so the player learns that these are the items they are looking for. They can see another room but needs a code to enter it
3. The orange doors are now open, and they can access the connector corridor and the admin room
4. In the connector corridor has a yellow door and a red door they can’t access yet and a note they can pick up that’s pinned to the vending machine
5. Going into the admin room they can see a lit computer with another key next to it but locked away, this computer has logs containing info they will need later and a program to release the key chamber, however they need a code, and, on the computer, it says the code was “left on my desk”
6. Going back into the hub room where the note said, on the desk is a page saying the code that the player needs to look at but can’t pick up
7. Going back to the admin room and entering the chamber code will release the yellow key
8. Picking up the yellow key opens the yellow doors for the player to move on
9. Going into the bedroom they will see a note on the window about the observatory passcode, the code is the same year as the build date of the station that’s logged on the admin computer
10. Opening the observatory will show another note computer and the red key, opening the red doors
11. Opening the red doors will show the security droid on high alert, if they enter the ground floor they will be detected and will restart the game
12. Going upstairs to the second floor (where the note said the computer for the droid is) will allow the player to access the computer to deactivate the droid
13. They will see also another key on a floating platform that they will need to jump onto the pickup the key
14. Picking up the green key will power up the pod (as told in the notes) and will allow the player to use the pod
15. Going into the pod room will show the escape pod and they need the access code the leave
16. If they have been picking up the notes, they will know the code and can escape.